

These properties are in the Other Settings > Mac App Store Options section.

More info See in Glossary window that you can set before building the application. Unity displays required ist configuration properties in the Player Settings Settings that let you set various player-specific options for the final game built by Unity. Unity stores this file at ApplicationName.app > Contents > ist. When Unity builds your application, it creates the ist file. For more information about the ist in particular, see About ist Keys and Values. For more information about information property list files, see About Information Property List Files. The file is organized as a list of key-value pairs. MacOS applications require an information property list file called ist that contains metadata and configuration information for the application.

If macOS isn’t an option, add the Mac Build Support module to your Unity Editor install.

Apple silicon: Creates a macOS build for Apple devices that use Apple silicon architecture.Intel 64-bit: Creates a macOS build for Apple devices that use Intel chipsets.You can use Unity to create both architecture-specific builds and builds that target both Intel and Apple silicon. Some Apple devices use Intel chipsets and others use Apple silicon. If you are targeting a specific digital distribution service with your build, check the documentation for that Digital distribution service first to check if the requirements differ.īefore you build an application for macOS, be aware of the chipset differences between Apple devices. For example, the Mac App Store doesn’t require you to notarize your application because the upload process includes similar content validation to notarization. Also, some digital distribution services that can host macOS applications have different requirements. For macOS applications, there are platform-specific requirements that change the build process.
